How to solve ABA problem in Rust (Hazard Pointers)

Can an ABA problem occur in Rust? The reason I'm asking this question is because of Rust's Fearless Concurrency quote which I came across. If yes, how to solve this kind of problem in Rust. Do we have Hazard Pointers in Rust?
Answer
The ABA problem in concurrent programming occurs when a shared variable changes from A → B → A, making it appear unchanged to a thread performing a compare-and-swap (CAS) operation. This can lead to unintended behavior because the underlying object at address A may no longer be the same.
In Rust, solving the ABA problem often involves techniques like:
Tagged Pointers with Versioning: Each pointer is paired with a version number, ensuring that even if the same memory address is reused, outdated versions are detected.
Epoch-Based Reclamation: This method tracks memory usage across threads and prevents premature deallocation.
Hazard Pointers: A safe memory reclamation technique that ensures a thread accessing a shared object is aware of potential modifications
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